The most comfortable as
well as expensive way of
developing microcontroller
circuits is to emulate
the relevant controller
with the aid of an in-circuit
emulator. Among the
less costly options are a
monitor program
and an EPROM
emulator. Unfortunately,
a monitor program uses up
some of the controller's
resources. This
serious disadvantage is
avoided by using an
EPROM emulator which
behaves basically like a
dual-ported RAM: one
side has an interface like
that of an EPROM, while
the other provides the
logic that pumps a datastream
into the RAM.
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